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Fimble: The Mischievous Healer (Level 1 Forest Gnome)

Fimble the Cleric

Summary & Context

Context Element Details
Character Name Fimble
Race/Class Forest Gnome Cleric (Trickery Domain) (Level 1)
Alignment Chaotic Good
Diety Olidammara (The Laughing Rogue)
Role Primary Healer, Support Caster, and Social Trickster.
Motivation Seeking trouble and mischief, believing that well-timed tricks and illusions can serve a greater, benevolent good.

The Basics & Personality

Category Detail
Class Feature Channel Divinity: Invoke Duplicity. As an action, Fimble creates an illusionary, perfect duplicate of herself. She can cast spells as if she were in the duplicate’s space. Spellcasting: Uses Wisdom for powerful healing magic.
Race Feature Gnome Cunning: Advantage on all Intelligence, Wisdom, and Charisma saving throws against magic. Minor Illusion: Can cast the Minor Illusion cantrip (perfect for pranks!).
Background Feature False Identity (Charlatan): Fimble has created a secondary persona, complete with a ready-made disguise and set of contacts, which she can use to gather information.
Personality Trait I can’t resist a good practical joke, even if it delays my objective. The best way to cheer someone up is a well-timed, harmless prank.
Ideal Redemption. I use deceit and trickery to expose the real liars in the world, believing everyone deserves a chance to mend their ways.
Bond A fellow trickster and rogue once covered for me when I pulled a con that went horribly wrong.
Flaw If a lie or trick is good enough, I’ll believe it, which sometimes makes me gullible to those who are better than I am.
Weapons Mace (1d6 Bludgeoning), Light Crossbow (1d8 Piercing).
Armor Chain Mail (Medium Armor) and a Shield.

Core Stats & Defense

Statistic Value Calculation / Notes
Armor Class (AC) 17 16 (Chain Mail + Shield) + 1 (Max DEX bonus for Medium Armor)
Hit Points (HP) 9 8 (Cleric Die) + 1 (CON Mod)
Speed 25 ft. Base speed for a Gnome.
Initiative +2 +DEX Modifier
Proficiency Bonus +2 Applies to all proficient rolls.

Ability Scores & Modifiers

Score Final Value Modifier Saving Throw Primary Use
WIS (Wisdom) 15 +2 +4 (Proficient) Main spellcasting stat, Insight, Healing.
DEX (Dexterity) 15 +2 +2 AC, Sleight of Hand, Initiative.
INT (Intelligence) 14 +2 +2 Knowledge and problem-solving.
CON (Constitution) 13 +1 +1 Hit Points and maintaining spell concentration.
CHA (Charisma) 10 +0 +2 (Proficient) Neutral social presence.
STR (Strength) 8 -1 -1 Lowest stat.

Proficiencies

Fimble uses her background (Charlatan) to gain proficiency in skills that allow for social trickery and deceit.

Skill / Saving Throw Modifier Source
Deception +2 Charlatan Prof (CHA + Prof)
Sleight of Hand +4 Charlatan Prof (DEX + Prof)
Religion +4 Cleric Prof (INT + Prof)
Healing (Medicine) +4 Cleric Prof (WIS + Prof)
Disguise Kit +2 Charlatan Prof (INT + Prof)
Forgery Kit +2 Charlatan Prof (INT + Prof)